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Summary Lived experience consulting Co-design App development Research
I help health services, research teams, community organisations and technology projects include lived experience throughout their work — from defining the problem and co-designing a solution through to app development and research.

Since having a stroke in 2022, I have redirected my technical and research experience towards work that improves life after stroke. I bring personal insight into a range of post-stroke challenges from physical to communication, together with experience as a lived experience volunteer in inpatient rehabilitation.

I contribute lived experience to project scoping, design discussions, prototype review and research translation. I acknowledge that even in stroke, my experience is just one perspective, so I work alongside other people with lived experience and help teams make space for the diversity within any community.

I co-design with the people who will use a service or technology from stroke survivors to carers, clinicians, and researchers. The aim is to turn what people say into specific, testable design decisions rather than treating consultation as a final check.

An example of my co-design work can be found here.

I design and build accessible mobile and desktop apps informed by lived experience and co-design. My recent work includes the Talk For Me iOS app and an Android tablet app for people undertaking inpatient stroke rehabilitation paired with a cross-platform clinician app.

See the prototypes and demonstrations on the apps page.

I am a PhD-trained researcher with experience in computing, modelling and academic collaboration. My current research focuses on how inclusive technology can support stroke recovery, communication and participation.

This includes research into virtual reality and artificial intelligence for speaking practice, how people with aphasia use or could use AI to meet their goals, and the feasibility, acceptability and safety of co-designed digital rehabilitation tools.